

Vanquisher has increased reload speed and can fire homing rockets. At the end of the duration, Iron Bear charges at an enemy and self-destructs.

Whenever Moze deals splash damage, there is a chance for ammo and grenade to be recovered. Increases damage from direct hits with V-35. Cooldown Reduction: -1 / -2 / -3 / -4 / -5 seconds.Killing an enemy reduces Iron Bear's remaining cooldown (with diminishing returns). Killing an enemy increases Fuel (with diminishing returns). Bonus elements on action skill end are fine since you can jump in and out of Iron Bear, and since you'll rarely ever have to reload, it will just always be active (until you switch guns - switching weapons loses the anointment bonus).Īction Skill Active is useless on Moze unless you have her purple tree to have Iron Cub alongside you.Allows use of the V-35 Grenade Launcher while in Iron Bear.Īdds incendiary damage to all splash damage. There are plenty of non-splash-focused builds, but when getting start with her, this is the most straightforward way for her to get damage.įor anointments, if you're running this Bloodletter build, a 150/50 radiation is obviously your best friend since its always active. These are the keys to building a Splash Moze based around gun damage. Her blue capstone also does something like 7x the listed damage when you're on M10. Use what YOU enjoy using the shell I've laid out.įire in the Skag Den is your key splash damage booster skill - it says +15% damage, but at M10, it's actually over 100%. Moze can make almost anything work, which is why she is so fun. Heck, I was even running a Dahl build using the Kaos, Breath of the Dying, and the SoulRender (the skulls are splash damage).

Moze is very dynamic and as long as a gun has splash damage, the build I listed will put out plenty of gun damage. I've made builds using the Kybs Worth, Juliets Dazzle, even "underpowered" guns like the Devils Foursome, Hellfire, and Boomer can dish out tons of damage with this build, and I've made them all M10 viable. The community item spreadsheet will show you which guns have splash: Obviously, the Flipper (dlc3) is a good choice since its stupidly overpowered and does splash damage, but I don't use it because I find it boring. This build is based around gun damage with enough points in the Iron Bear skills to let you stay in it a long time when you want.Īll you need are guns with splash damage, and this should make your guns do plenty of damage. Deathless works really well if you have 150/50 radiation guns, but you can always go Pearl or whatever else you feel like. I generally switch around my artifact depending on what guns I'm using.
Moze purple tree build mod#
I run a Transformer + Bloodletter class mod with this build to be tanky. Gun focused but with a solid Iron Bear for when you need it, or to let Auto Bear assist you.
